head to head
Alto's OdysseyvsWarioWare: Touched!
Alto's Odyssey leans Execution (Twitch Chaos); WarioWare: Touched! leans Execution (Pure Mechanics).
Alto's OdysseyWarioWare: Touched!
Axis by axis
Execution6 vs 7
WarioWare: Touched! leans harder on execution: Instant stylus reactions to five-second prompts are everything
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization2 vs 1
Alto's Odyssey leans harder on optimization: Light goal and combo systems
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

