head to head

America's Army: Proving Grounds cover artvsCall of Duty: Mobile cover art

America's Army: Proving GroundsvsCall of Duty: Mobile

America's Army: Proving Grounds leans Execution (Competitive PvP); Call of Duty: Mobile leans Execution (Competitive PvP).

EXECUTION7 /10READS6 /10VARIANCE2 /10OPTIMIZATION4 /10
America's Army: Proving GroundsCall of Duty: Mobile

Axis by axis

Execution7 vs 7

Even - both lean on execution about the same.

Reads6 vs 5

America's Army: Proving Grounds leans harder on reads: Predicting human squads' rotations and timings is constant

Variance2 vs 3

Call of Duty: Mobile leans harder on variance: Battle royale drops and loot add run-to-run randomness

Optimization4 vs 4

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

America's Army: Proving Grounds

full breakdown

Call of Duty: Mobile