head to head

America's Army: Proving Grounds cover artvsPlants vs. Zombies: Garden Warfare cover art

America's Army: Proving GroundsvsPlants vs. Zombies: Garden Warfare

America's Army: Proving Grounds leans Execution (Competitive PvP); Plants vs. Zombies: Garden Warfare leans Execution (Competitive PvP).

EXECUTION7 /10READS6 /10VARIANCE2 /10OPTIMIZATION4 /10
America's Army: Proving GroundsPlants vs. Zombies: Garden Warfare

Axis by axis

Execution7 vs 6

America's Army: Proving Grounds leans harder on execution: One-shot lethality makes aim and peek timing decisive

Reads6 vs 4

America's Army: Proving Grounds leans harder on reads: Predicting human squads' rotations and timings is constant

Variance2 vs 2

Even - both lean on variance about the same.

Optimization4 vs 4

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

America's Army: Proving Grounds

full breakdown

Plants vs. Zombies: Garden Warfare