head to head
American McGee Presents: ScraplandvsHuman: Fall Flat
American McGee Presents: Scrapland leans Execution (Practiced Mastery); Human: Fall Flat leans Optimization (Practiced Mastery).
American McGee Presents: ScraplandHuman: Fall Flat
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
American McGee Presents: Scrapland leans harder on variance: Open-world mission states are mildly unpredictable
Optimization4 vs 5
Human: Fall Flat leans harder on optimization: Puzzle solutions and shortcut discovery
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

