head to head
Amid EvilvsFar Cry
Amid Evil leans Execution (Pure Mechanics); Far Cry leans Execution (Practiced Mastery).
Amid EvilFar Cry
Axis by axis
Execution8 vs 7
Amid Evil leans harder on execution: Precise projectile aim at speed defines every combat encounter
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Amid Evil leans harder on variance: Enemy ambush placement is hidden until triggered on first run
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

