head to head
Amnesia: A Machine for PigsvsSlay the Princess
Amnesia: A Machine for Pigs leans Optimization (Systems & Chaos); Slay the Princess leans Variance (Systems & Chaos).
Amnesia: A Machine for PigsSlay the Princess
Axis by axis
Execution1 vs 0
Amnesia: A Machine for Pigs leans harder on execution: Walking and lever-pulling demand essentially nothing physical
Reads0 vs 2
Slay the Princess leans harder on reads: Princess reacts to choices but scripted.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization5 vs 4
Amnesia: A Machine for Pigs leans harder on optimization: Light puzzles and routes are trivially solvable on repeat
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

