head to head

Amnesia: A Machine for Pigs cover artvsUncanny Valley cover art

Amnesia: A Machine for PigsvsUncanny Valley

Amnesia: A Machine for Pigs leans Optimization (Systems & Chaos); Uncanny Valley leans Variance (Systems & Chaos).

EXECUTION1 /10READS0 /10VARIANCE4 /10OPTIMIZATION5 /10
Amnesia: A Machine for PigsUncanny Valley

Axis by axis

Execution1 vs 2

Uncanny Valley leans harder on execution: Slow walking and simple actions, minimal dexterity

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 5

Uncanny Valley leans harder on variance: Branching consequences stay hidden until a run plays out

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Amnesia: A Machine for Pigs

full breakdown

Uncanny Valley