head to head
Amnesia: A Machine for PigsvsUncanny Valley
Amnesia: A Machine for Pigs leans Optimization (Systems & Chaos); Uncanny Valley leans Variance (Systems & Chaos).
Amnesia: A Machine for PigsUncanny Valley
Axis by axis
Execution1 vs 2
Uncanny Valley leans harder on execution: Slow walking and simple actions, minimal dexterity
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 5
Uncanny Valley leans harder on variance: Branching consequences stay hidden until a run plays out
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

