head to head
Amnesia: MemoriesvsEmily is Away
Amnesia: Memories leans Variance (Light / Casual); Emily is Away leans Variance (Light / Casual).
Amnesia: MemoriesEmily is Away
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization1 vs 2
Emily is Away leans harder on optimization: Branch mapping reveals the fixed ending logic
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

