head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Practiced Mastery
Atmospheric hide-and-seek exploration where knowing the route defuses the horror.

Optimization · Practiced Mastery
A low-stakes exploration stroll testing curiosity more than any skill axis.
Among the Sleep leans Optimization (Practiced Mastery); Sludge Life leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Among the Sleep
Toddler locomotion and hiding need little dexterity
Sludge Life
Light first-person climbing, nothing twitch-demanding
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Among the Sleep
The pursuing monster follows scripted triggers
Sludge Life
No opponents at all
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Among the Sleep
Scares are scripted-but-unknown on a first run
Sludge Life
Island secrets are scripted-but-unknown until found
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Among the Sleep
Finding memory objects and routes solves each chapter
Sludge Life
Finding tag spots and traversal routes is the loose goal
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.