head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Pure Mechanics
A snowboarding game testing trick execution and run routing for high scores.

Execution · Pure Mechanics
Pure car control over loose surfaces, sharpened by memorising every stage.
Amped 3 leans Execution (Pure Mechanics); Colin McRae Rally 2.0 leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Amped 3
Trick input timing and landing balance are the core test
Colin McRae Rally 2.0
Surface-specific car control at speed decides every stage
Amped 3 leans a little harder on reads, though the gap is small.
Amped 3
Solo riding with no adaptive opponent
Colin McRae Rally 2.0
Time-trial format - no adaptive opponent on the stage
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Amped 3
Fixed terrain; minor event variation
Colin McRae Rally 2.0
Mid-stage surprises minimal once pace notes are internalised
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Amped 3
Line choice and trick chaining maximize scores
Colin McRae Rally 2.0
Memorising stages and tuning setups converges times steadily
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.