head to head
AmplitudevsGuitar Hero II
Amplitude leans Execution (Pure Mechanics); Guitar Hero II leans Execution (Pure Mechanics).
AmplitudeGuitar Hero II
Axis by axis
Execution9 vs 9
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
Amplitude leans harder on variance: Charts fully visible and fixed
Optimization3 vs 2
Amplitude leans harder on optimization: Lane routing for score is a light layer
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

