head to head
An Elder Scrolls Legend: BattlespirevsRed Dead Redemption
An Elder Scrolls Legend: Battlespire leans Optimization (Practiced Mastery); Red Dead Redemption leans Execution (Practiced Mastery).
An Elder Scrolls Legend: BattlespireRed Dead Redemption
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance3 vs 2
An Elder Scrolls Legend: Battlespire leans harder on variance: Level layouts and traps are scripted-but-unknown first time
Optimization6 vs 5
An Elder Scrolls Legend: Battlespire leans harder on optimization: Character build and level-route knowledge solve the spire
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

