head to head

Analogue: A Hate Story cover artvsMurdered: Soul Suspect cover art

Analogue: A Hate StoryvsMurdered: Soul Suspect

Analogue: A Hate Story leans Variance (Systems & Chaos); Murdered: Soul Suspect leans Optimization (Systems & Chaos).

EXECUTION0 /10READS0 /10VARIANCE4 /10OPTIMIZATION4 /10
Analogue: A Hate StoryMurdered: Soul Suspect

Axis by axis

Execution0 vs 1

Murdered: Soul Suspect leans harder on execution: Walking and clue-clicking; demon stealth is trivial

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 3

Analogue: A Hate Story leans harder on variance: The derelict ship's tragedy is hidden in unread logs.

Optimization4 vs 4

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Analogue: A Hate Story

full breakdown

Murdered: Soul Suspect