head to head
AnarcutevsOverlord
Anarcute leans Optimization (Practiced Mastery); Overlord leans Optimization (Practiced Mastery).
AnarcuteOverlord
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 1
Anarcute leans harder on variance: Level layouts are fixed with minor variation
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

