head to head
Ancestors: The Humankind OdysseyvsDarkstone
Ancestors: The Humankind Odyssey leans Optimization (Systems & Chaos); Darkstone leans Optimization (Systems & Chaos).
Ancestors: The Humankind OdysseyDarkstone
Axis by axis
Execution3 vs 2
Ancestors: The Humankind Odyssey leans harder on execution: Climbing and dodge timing are forgiving
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 6
Darkstone leans harder on variance: Randomized dungeons and quest selection each playthrough
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

