head to head
Ancient Wars: SpartavsDungeon Keeper 2
Ancient Wars: Sparta leans Optimization (Pure Optimization); Dungeon Keeper 2 leans Optimization (Pure Optimization).
Ancient Wars: SpartaDungeon Keeper 2
Axis by axis
Execution4 vs 3
Ancient Wars: Sparta leans harder on execution: Standard RTS micro under modest time pressure
Reads2 vs 1
Ancient Wars: Sparta leans harder on reads: Skirmish opponents allow shallow prediction at best
Variance2 vs 2
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

