head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Practiced Mastery
Slingshot trajectory puzzles with randomised bird hands gating consistency.

Optimization · Practiced Mastery
A combat-forward Silent Hill entry with dodge-based melee and branching endings.
Angry Birds 2 leans Optimization (Practiced Mastery); Silent Hill: Homecoming leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Angry Birds 2
Trajectory precision on the slingshot matters modestly
Silent Hill: Homecoming
Dodge-and-counter combat needs modest timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Angry Birds 2
Pigs sit in structures, never adapting
Silent Hill: Homecoming
Monsters attack on fixed patterns
Angry Birds 2 leans a little harder on variance, though the gap is small.
Angry Birds 2
Random bird-card hands and multi-stage levels shuffle each attempt
Silent Hill: Homecoming
First-run layouts and ambushes hide information
Silent Hill: Homecoming leans a little harder on optimization, though the gap is small.
Angry Birds 2
Knowing structure weak points and bird matchups is the edge
Silent Hill: Homecoming
Enemy patterns and routes are learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.