head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Practiced Mastery
Slingshot trajectory puzzles with randomised bird hands gating consistency.

Optimization · Practiced Mastery
Community resource management under randomised zombie pressure, with light action execution.
Angry Birds 2 leans Optimization (Practiced Mastery); State of Decay leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Angry Birds 2
Trajectory precision on the slingshot matters modestly
State of Decay
Melee and driving are functional, not demanding
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Angry Birds 2
Pigs sit in structures, never adapting
State of Decay
Zombies swarm by simple rules, never adapting
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Angry Birds 2
Random bird-card hands and multi-stage levels shuffle each attempt
State of Decay
Dynamic events, infestations and survivor traits roll randomly
State of Decay leans a little harder on optimization, though the gap is small.
Angry Birds 2
Knowing structure weak points and bird matchups is the edge
State of Decay
Base building, resource runs and survivor management are the game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.