head to head

Angry Video Game Nerd Adventures 2: ASSimilation cover artvsOri and the Will of the Wisps cover art

Angry Video Game Nerd Adventures 2: ASSimilationvsOri and the Will of the Wisps

Angry Video Game Nerd Adventures 2: ASSimilation leans Execution (Pure Mechanics); Ori and the Will of the Wisps leans Execution (Pure Mechanics).

EXECUTION9 /10READS0 /10VARIANCE1 /10OPTIMIZATION5 /10
Angry Video Game Nerd Adventures 2: ASSimilationOri and the Will of the Wisps

Axis by axis

Execution9 vs 8

Angry Video Game Nerd Adventures 2: ASSimilation leans harder on execution: Punishing precision platforming and shooting define every screen

Reads0 vs 1

Ori and the Will of the Wisps leans harder on reads: Scripted bosses, no human opponent

Variance1 vs 1

Even - both lean on variance about the same.

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Angry Video Game Nerd Adventures 2: ASSimilation

full breakdown

Ori and the Will of the Wisps