head to head
Angry Video Game Nerd Adventures 2: ASSimilationvsOri and the Will of the Wisps
Angry Video Game Nerd Adventures 2: ASSimilation leans Execution (Pure Mechanics); Ori and the Will of the Wisps leans Execution (Pure Mechanics).
Angry Video Game Nerd Adventures 2: ASSimilationOri and the Will of the Wisps
Axis by axis
Execution9 vs 8
Angry Video Game Nerd Adventures 2: ASSimilation leans harder on execution: Punishing precision platforming and shooting define every screen
Reads0 vs 1
Ori and the Will of the Wisps leans harder on reads: Scripted bosses, no human opponent
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

