head to head

Angry Video Game Nerd Adventures 2: ASSimilation cover artvsTrials Fusion cover art

Angry Video Game Nerd Adventures 2: ASSimilationvsTrials Fusion

Angry Video Game Nerd Adventures 2: ASSimilation leans Execution (Pure Mechanics); Trials Fusion leans Execution (Pure Mechanics).

EXECUTION9 /10READS0 /10VARIANCE1 /10OPTIMIZATION5 /10
Angry Video Game Nerd Adventures 2: ASSimilationTrials Fusion

Axis by axis

Execution9 vs 9

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 0

Angry Video Game Nerd Adventures 2: ASSimilation leans harder on variance: Hazard layouts fixed, learned by death repetition

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Angry Video Game Nerd Adventures 2: ASSimilation

full breakdown

Trials Fusion