head to head
Animal Crossing: City FolkvsEmily is Away
Animal Crossing: City Folk leans Optimization (Light / Casual); Emily is Away leans Variance (Light / Casual).
Animal Crossing: City FolkEmily is Away
Axis by axis
Execution1 vs 0
Animal Crossing: City Folk leans harder on execution: Watering flowers and fishing taps need no dexterity
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization3 vs 2
Animal Crossing: City Folk leans harder on optimization: Turnip trading and town optimisation exist but stay optional
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

