head to head
Animal Crossing: City FolkvsVisage
Animal Crossing: City Folk leans Optimization (Light / Casual); Visage leans Variance (Light / Casual).
Animal Crossing: City FolkVisage
Axis by axis
Execution1 vs 2
Visage leans harder on execution: Slow movement and item use.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Visage leans harder on variance: Some scares and item placements vary.
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

