head to head
Animal Crossing: New HorizonsvsShakes and Fidget
Animal Crossing: New Horizons leans Optimization (Pure Optimization); Shakes and Fidget leans Optimization (Systems & Chaos).
Animal Crossing: New HorizonsShakes and Fidget
Axis by axis
Execution1 vs 0
Animal Crossing: New Horizons leans harder on execution: Trivial inputs.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 4
Shakes and Fidget leans harder on variance: Quest rewards and item rolls are random
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

