head to head
Animal CrossingvsDoodle Devil
Animal Crossing leans Optimization (Systems & Chaos); Doodle Devil leans Optimization (Systems & Chaos).
Animal CrossingDoodle Devil
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 4
Doodle Devil leans harder on variance: Valid combinations are hidden until guessed or looked up
Optimization4 vs 5
Doodle Devil leans harder on optimization: The combination graph is fully enumerable and solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

