head to head
Animal CrossingvsEndless Ocean: Blue World
Animal Crossing leans Optimization (Systems & Chaos); Endless Ocean: Blue World leans Optimization (Systems & Chaos).
Animal CrossingEndless Ocean: Blue World
Axis by axis
Execution0 vs 1
Endless Ocean: Blue World leans harder on execution: Slow swimming has no dexterity demand
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

