head to head
AnnvsNobody Wants to Die
Ann leans Optimization (Light / Casual); Nobody Wants to Die leans Optimization (Light / Casual).
AnnNobody Wants to Die
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Nobody Wants to Die leans harder on variance: Evidence is scripted-but-unknown until reconstructed
Optimization2 vs 3
Nobody Wants to Die leans harder on optimization: Reconstruction tools make deductions mostly guided
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

