head to head
Anno 1701vsGraveyard Keeper
Anno 1701 leans Optimization (Pure Optimization); Graveyard Keeper leans Optimization (Pure Optimization).
Anno 1701Graveyard Keeper
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads1 vs 0
Anno 1701 leans harder on reads: AI rivals follow mappable behaviors; multiplayer adds slight prediction
Variance2 vs 2
Even - both lean on variance about the same.
Optimization9 vs 8
Anno 1701 leans harder on optimization: Supply chains and settlement layout math is the whole game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

