head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Pure Optimization
A futuristic city-builder where eco and industrial factions race to settle a flooded Earth.

Optimization · Pure Optimization
A philosophical first-person puzzle game testing spatial sequencing and tool-use logic.
Anno 2070 leans Optimization (Pure Optimization); The Talos Principle leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Anno 2070
Building and routing, no reflexes
The Talos Principle
Carrying items and timing fan avoidance is trivial
Anno 2070 leans a little harder on reads, though the gap is small.
Anno 2070
Faction AI is scripted
The Talos Principle
No adaptive adversary anywhere in the game
Anno 2070 leans a little harder on variance, though the gap is small.
Anno 2070
Map generation varies resources slightly
The Talos Principle
All puzzles are deterministic with fixed layouts
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Anno 2070
Eco-versus-industry chains reward exact balancing
The Talos Principle
Finding the exact sequence to bypass each set of obstacles and sigils
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.