head to head
Anodyne 2: Return to DustvsGrow Home
Anodyne 2: Return to Dust leans Execution (Light / Casual); Grow Home leans Execution (Practiced Mastery).
Anodyne 2: Return to DustGrow Home
Axis by axis
Execution3 vs 4
Grow Home leans harder on execution: Procedural hand-over-hand climbing coordination
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Anodyne 2: Return to Dust leans harder on variance: minor randomness in exploration
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

