head to head
AnodynevsTrine 3: The Artifacts of Power
Anodyne leans Optimization (Pure Optimization); Trine 3: The Artifacts of Power leans Optimization (Practiced Mastery).
AnodyneTrine 3: The Artifacts of Power
Axis by axis
Execution3 vs 4
Trine 3: The Artifacts of Power leans harder on execution: Light platforming and physics manipulation, forgiving timing windows
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Anodyne leans harder on variance: Dreamlike areas surprise only once
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

