head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Practiced Mastery
A co-op looter shooter about flying exosuit javelins through a hostile alien frontier.

Optimization · Pure Optimization
Unforgiving open-world RPG colony where knowing the world is the real power curve.
Anthem leans Optimization (Practiced Mastery); Gothic leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Anthem
Flight and shooting matter but are forgiving
Gothic
Clunky but learnable directional melee timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Anthem
Enemy AI is scripted
Gothic
Creatures and NPCs follow fixed behaviors
Anthem leans a little harder on variance, though the gap is small.
Anthem
Loot rolls gate power
Gothic
Unknown world dangers on first playthrough
Gothic leans a little harder on optimization, though the gap is small.
Anthem
Javelin builds and loadout grinding dominate
Gothic
Faction routes, skill investment, and world knowledge
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.