head to head
AntichambervsBOXBOY!
Antichamber leans Optimization (Pure Optimization); BOXBOY! leans Optimization (Pure Optimization).
AntichamberBOXBOY!
Axis by axis
Execution1 vs 2
BOXBOY! leans harder on execution: Simple hops; timing rarely matters
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 0
Even - both lean on variance about the same.
Optimization9 vs 8
Antichamber leans harder on optimization: Deducing the non-Euclidean spatial logic and gun mechanics governing each room
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

