head to head
AntichambervsCaptain Toad: Treasure Tracker
Antichamber leans Optimization (Pure Optimization); Captain Toad: Treasure Tracker leans Optimization (Pure Optimization).
AntichamberCaptain Toad: Treasure Tracker
Axis by axis
Execution1 vs 3
Captain Toad: Treasure Tracker leans harder on execution: Gentle navigation, no jumping, light timing
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 1
Captain Toad: Treasure Tracker leans harder on variance: Everything is visible and fixed
Optimization9 vs 8
Antichamber leans harder on optimization: Deducing the non-Euclidean spatial logic and gun mechanics governing each room
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

