head to head
AntichambervsViewfinder
Antichamber leans Optimization (Pure Optimization); Viewfinder leans Optimization (Pure Optimization).
AntichamberViewfinder
Axis by axis
Execution1 vs 2
Viewfinder leans harder on execution: Placing photo layers needs light spatial precision
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 0
Even - both lean on variance about the same.
Optimization9 vs 8
Antichamber leans harder on optimization: Deducing the non-Euclidean spatial logic and gun mechanics governing each room
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

