head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Competitive PvP
A tennis simulation where timing execution and reading opponent tendencies drive competitive outcomes.

Execution · Competitive PvP
The peak-era Konami football game prized for weighty, skill-driven match play.
AO Tennis 2 leans Execution (Competitive PvP); Pro Evolution Soccer 6 leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
AO Tennis 2
Ball timing and serve placement have clear skill ceilings
Pro Evolution Soccer 6
First touch, through balls, and dribbles demand precise control
Pro Evolution Soccer 6 leans a little harder on reads, though the gap is small.
AO Tennis 2
Online human opponents create adaptive rally patterns
Pro Evolution Soccer 6
Versus matches are constant feint and positioning prediction
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
AO Tennis 2
Very little luck in outcomes
Pro Evolution Soccer 6
Deflections and keeper spills add light randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
AO Tennis 2
Player builds and tactical shot variety are learnable systems
Pro Evolution Soccer 6
Formations and player roles are studyable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.