head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
A 3D platformer about netting escaped monkeys with dual-analog gadgets.

Execution · Practiced Mastery
Open-world superhero game where an electric courier zaps his way across a quarantined city.
Ape Escape leans Execution (Practiced Mastery); inFamous leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Ape Escape
Dual-analog gadget control and platforming
inFamous
Aimed lightning and traversal under fire
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Ape Escape
Monkeys flee on simple scripts
inFamous
Enemies follow fixed AI scripts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Ape Escape
Fixed level layouts
inFamous
Open city is static once explored
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Ape Escape
Gadget choice and capture routes are learnable
inFamous
Power upgrade paths and karma route planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.