head to head
Fallout: New Vegas asks more than Apollo Justice: Ace Attorney, and the gap is execution.

Optimization · Pure Optimization
Adds a visual-tell scanning system on top of the classic evidence-contradiction loop.

Optimization · Pure Optimization
A faction-driven RPG-shooter where build and route planning shape every ending.
Apollo Justice: Ace Attorney leans Optimization (Pure Optimization); Fallout: New Vegas leans Optimization (Pure Optimization).
Fallout: New Vegas leans clearly harder on execution.
Apollo Justice: Ace Attorney
Menu-only courtroom with no timing demands
Fallout: New Vegas
Shooter inputs with VATS assist
Fallout: New Vegas leans a little harder on reads, though the gap is small.
Apollo Justice: Ace Attorney
Witnesses are fully scripted; no adaptive element
Fallout: New Vegas
Scripted factions and enemies
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Apollo Justice: Ace Attorney
Perceive system hides tells until the player scans testimony
Fallout: New Vegas
Some loot and crit RNG
Fallout: New Vegas leans a little harder on optimization, though the gap is small.
Apollo Justice: Ace Attorney
Pinpointing forged evidence and witness tells is a logic puzzle with one solution
Fallout: New Vegas
Faction routing, perks, builds heavily rewarded
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.