head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
Adds a visual-tell scanning system on top of the classic evidence-contradiction loop.

Optimization · Pure Optimization
A courtroom drama where finding the single correct piece of evidence to shatter each witness's testimony is the loop.
Apollo Justice: Ace Attorney leans Optimization (Pure Optimization); Phoenix Wright: Ace Attorney leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Apollo Justice: Ace Attorney
Menu-only courtroom with no timing demands
Phoenix Wright: Ace Attorney
Menu-based courtroom; zero physical skill
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Apollo Justice: Ace Attorney
Witnesses are fully scripted; no adaptive element
Phoenix Wright: Ace Attorney
Witnesses follow scripted testimony; no adaptive opponent
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Apollo Justice: Ace Attorney
Perceive system hides tells until the player scans testimony
Phoenix Wright: Ace Attorney
Hidden contradictions in testimony are unknown until pressed
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Apollo Justice: Ace Attorney
Pinpointing forged evidence and witness tells is a logic puzzle with one solution
Phoenix Wright: Ace Attorney
Identifying the precise contradiction and presenting the correct evidence is fully solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.