head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Pure Optimization
Routing stealth kills through static guard circuits while managing a learnable skill and stamina economy.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.
Aragami 2 leans Optimization (Pure Optimization); Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Aragami 2
Stamina-gated combat and ledge grabs add modest execution demands
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
Aragami 2 leans a little harder on reads, though the gap is small.
Aragami 2
Enemy AI patrols on fixed schedules without adapting to tactic history
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Aragami 2
Level layouts are static; repeated runs compound knowledge cleanly
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
Aragami 2 leans a little harder on optimization, though the gap is small.
Aragami 2
Skill tree investment and patrol routing are the lead system
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.