head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
Managing shadow essence resources to chain teleport eliminations through deterministic guard patrols.

Optimization · Pure Optimization
A real-time strategy-puzzle game about managing pikmin squads efficiently against the clock.
Aragami leans Optimization (Pure Optimization); Pikmin 3 Deluxe leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Aragami
Shadow leap timing and kill animations need clean inputs
Pikmin 3 Deluxe
multitasking pikmin management under time pressure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Aragami
Aragami guards patrol fixed routes without player-specific adaptation
Pikmin 3 Deluxe
enemy AI scripted, not adaptive
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Aragami
Scroll placements are consistent; very little hidden randomness
Pikmin 3 Deluxe
hazard and enemy placement randomness minor
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Aragami
Shadow essence management and teleport sequencing define approach efficiency
Pikmin 3 Deluxe
day-planning and resource routing dominate
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.