head to head
Arcade SpiritsvsLittle Misfortune
Arcade Spirits leans Variance (Light / Casual); Little Misfortune leans Variance (Light / Casual).
Arcade SpiritsLittle Misfortune
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Arcade Spirits leans harder on variance: Branch consequences are hidden on first run
Optimization2 vs 1
Arcade Spirits leans harder on optimization: Personality-meter outcomes are easily mapped
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

