head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Execution · Practiced Mastery
Chess-style positioning where every capture becomes an action duel you must win by hand.

Execution · Competitive PvP
A hip-hop themed brawler where customized fighters batter each other through New York clubs.
Archon leans Execution (Practiced Mastery); Def Jam: Fight for NY leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Archon
Contested squares resolve in real-time arena combat you must pilot
Def Jam: Fight for NY
Combo timing, grapple inputs, environment slams demand solid hands.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Archon
Human opponents bait piece trades and combat habits
Def Jam: Fight for NY
Versus humans, baiting grabs and counters matters; AI is mappable.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Archon
Luminosity cycle is fully visible; little hidden information
Def Jam: Fight for NY
Minor stage and AI behaviour randomness.
Archon leans a little harder on optimization, though the gap is small.
Archon
Chess-like positioning and piece matchups reward calculated play
Def Jam: Fight for NY
Fighting-style blends, move purchases, venue weapons reward system knowledge.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.