head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Chess-style positioning where every capture becomes an action duel you must win by hand.

Execution · Practiced Mastery
A cover-based shooter where precise aim and positioning against human or AI opponents dominates.
Archon leans Execution (Practiced Mastery); Gears of War 4 leans Execution (Practiced Mastery).
Gears of War 4 leans a little harder on execution, though the gap is small.
Archon
Contested squares resolve in real-time arena combat you must pilot
Gears of War 4
aim and cover timing decide fights
Archon leans a little harder on reads, though the gap is small.
Archon
Human opponents bait piece trades and combat habits
Gears of War 4
predicting human opponents in PvP
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Archon
Luminosity cycle is fully visible; little hidden information
Gears of War 4
weapon spawns and drops vary
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Archon
Chess-like positioning and piece matchups reward calculated play
Gears of War 4
cover positioning and loadouts solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.