head to head
Arena Breakout: InfinitevsDeceit
Arena Breakout: Infinite leans Execution (Grand Arena); Deceit leans Reads (Bluff & Deduction).
Arena Breakout: InfiniteDeceit
Axis by axis
Execution7 vs 5
Arena Breakout: Infinite leans harder on execution: Gunfights against humans punish slow aim instantly
Reads6 vs 8
Deceit leans harder on reads: Identifying infected players requires reading adaptive human bluffs.
Variance6 vs 6
Even - both lean on variance about the same.
Optimization7 vs 3
Arena Breakout: Infinite leans harder on optimization: Ammo tiers, insurance economy and map routes reward deep study
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

