head to head
Arkanoid: Doh It AgainvsBattle City
Arkanoid: Doh It Again leans Execution (Pure Mechanics); Battle City leans Execution (Pure Mechanics).
Arkanoid: Doh It AgainBattle City
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Arkanoid: Doh It Again leans harder on variance: Power-up drops and ball angles add bounded randomness
Optimization3 vs 4
Battle City leans harder on optimization: Base-defense positioning and brick management have known best answers
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

