head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Competitive PvP
A sprawling military simulator where realistic ballistics and planning beat reflexes.

Execution · Competitive PvP
Swing timing and pitch prediction stacked on baseball's situational math.
Arma 2 leans Execution (Competitive PvP); MLB The Show 23 leans Execution (Competitive PvP).
MLB The Show 23 leans a little harder on execution, though the gap is small.
Arma 2
Ballistics, stance, and positioning over twitch aim
MLB The Show 23
Timing the swing window and pinpoint pitching are the core test
MLB The Show 23 leans a little harder on reads, though the gap is small.
Arma 2
Human squads in PvP scenarios adapt
MLB The Show 23
Pitcher-batter guessing against a human is a constant mind game
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Arma 2
Vast terrain hides enemy positions
MLB The Show 23
Contact outcomes and ball physics add per-pitch randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Arma 2
Doctrine, loadouts, and mission planning
MLB The Show 23
Roster building, counts and situational strategy reward study
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.