head to head
ARMA: Armed AssaultvsCommand & Conquer 3: Tiberium Wars
ARMA: Armed Assault leans Optimization (Practiced Mastery); Command & Conquer 3: Tiberium Wars leans Optimization (Grand Arena).
ARMA: Armed AssaultCommand & Conquer 3: Tiberium Wars
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads5 vs 6
Command & Conquer 3: Tiberium Wars leans harder on reads: Ranked 1v1 rewards reading enemy tech paths
Variance3 vs 3
Even - both lean on variance about the same.
Optimization7 vs 8
Command & Conquer 3: Tiberium Wars leans harder on optimization: Tight build orders and tiberium control
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

