head to head
ARMSvsDead or Alive 1 Ultimate
ARMS leans Reads (Competitive PvP); Dead or Alive 1 Ultimate leans Execution (Competitive PvP).
ARMSDead or Alive 1 Ultimate
Axis by axis
Execution6 vs 7
Dead or Alive 1 Ultimate leans harder on execution: Strike timing and juggle execution define the ceiling
Reads7 vs 7
Even - both lean on reads about the same.
Variance2 vs 1
ARMS leans harder on variance: Minor stage and item randomness
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

