head to head
ARMSvsDragon Ball Z: Budokai
ARMS leans Reads (Competitive PvP); Dragon Ball Z: Budokai leans Execution (Competitive PvP).
ARMSDragon Ball Z: Budokai
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads7 vs 6
ARMS leans harder on reads: Whiff-punish games against adapting humans
Variance2 vs 1
ARMS leans harder on variance: Minor stage and item randomness
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

