head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Reads · Competitive PvP
A 3D arena fighter where extendable-arm punches curve mid-flight in PvP duels.

Execution · Competitive PvP
The beloved upgrade of Fatal Fury 2 whose two-plane stages add a dodge dimension to classic footsies.
ARMS leans Reads (Competitive PvP); Fatal Fury Special leans Execution (Competitive PvP).
Fatal Fury Special leans a little harder on execution, though the gap is small.
ARMS
Curving punches and dodge timing
Fatal Fury Special
Strict motion inputs and combo timing typical of 90s SNK.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
ARMS
Whiff-punish games against adapting humans
Fatal Fury Special
Two-plane dodging adds a guessing layer to human footsies.
ARMS leans a little harder on variance, though the gap is small.
ARMS
Minor stage and item randomness
Fatal Fury Special
Deterministic; nothing hidden.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
ARMS
Arm loadout counters and matchup study
Fatal Fury Special
Punish routes and plane-shift tactics are learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.